You need to sign in or create an account to do that. You should wait with that focus until. 150 mills and 180 civs.
Hello Tomorrow! - Wikipedia A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. In this case, you want every division you send to be fighting. You need to send in the tanks whenever you see red bubbles. Centralization and Discipline15. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. I got the part of using 5-9 divisions to train only terrain traits and over 10 to also train panzer. Variants: Mot/mech/amtrac has already been discussed. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. Press question mark to learn the rest of the keyboard shortcuts. All trademarks are property of their respective owners in the US and other countries.
Developer diaries - Hearts of Iron 4 Wiki - Paradox Wikis The Hearts of Iron 4 Soviet rework is so big it needed its - PCGamesN HOI4 Soviet Union Guide time. Easy to Learn: Tracer - A Comprehensive Guide!
Soviet Union Guide : r/hoi4 - reddit.com War Heroes18. In terms of the order you should do your national focus tree, here is what I have found works best for me. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. 3) the Union is probably the most fun country to play, sure. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Expand the Agitprop7. This item has been removed from the community because it violates Steam Community & Content Guidelines. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by .
A mysterious list, a small Hungarian town, and unimaginable horror. Hi, thanks for the comment. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. So, here is a list of priorities for your research: This is where my military tactics come in. The peaceful route has been removed, so you must fight a revolutionary war to win. This eventually got poured into doctrines, templates, and variants.
Guide - Steam Community There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. The New Soviet Woman4. Stalin's Severed Right Hand Seems to follow a lot of the principles I see happen in vods and stuff of mp games. Make sure you don't lose your piercing if you go too low! Hoi4 Soviet Union Guide 2020! The independence of Estonia lasted for about 20 years. Always check the Allies for licenses like for CAS or AA-guns! Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. Thank you! Drop the SPGs, they're not good against other tanks. Hi, sorry for the late reply. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. 3 years ago 0 59:36. This will be later referred. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. Specify when and how many.
How to play Soviets since no step back? : r/hoi4 - reddit Is it 5-9 divisions out of 24? Here is my post, can u please help ? I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, Wild Hearts | How to Craft the Best Weapons (Weapon Upgrade Guide), https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, Remorse: The List 10 Xbox Keys Giveaway, 10 Games Releasing In March To Look Out For. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". But generally you'll want to do guns over anything else. Support Companies: If armor matters then limit these as much as possible. The year is 1936 and tensions over China are progressively escalating. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). All tanks are their base models, with the exception of TDs, which are all gun-upgraded. New comments cannot be posted and votes cannot be cast. Secure the Administration11. Regardless, that doesn't change the strategy. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot.
The-Greatest-British-Union-Of United-States-Under-The-Empire : r/hoi4 This item will only be visible to you, admins, and anyone marked as a creator. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. and our Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941!
Steam Community :: Video :: OP Soviet Union Guide [1]- HOI4 No Step On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . In theory, they will automatically retreat to more defensible terrain as they are pushed back. It's often recommended to make some of both. If you don't care about armor, support artillery is worth it if you do SF.
Hearts of Iron 4 Soviet Union MP Guide - 2021 - YouTube Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. You dont need the Navy advisors and the Air advisors arent as good as the Division recovery rate. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). But there is one challenge every Soviet Player must go through - a Purge. Alas, France is on the brink of civil war with the communists quickly growing in strength.
r/hoi4 on Reddit: The Comprehensive Division Template Guide, Part 4/5 (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. Would go a long way towards fixing things. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! For heavy tanks this is quite easy. The first option is easy. Soviet Union, as one of the seven major powers, has a unique national focus tree. For more guides onHearts of Iron IV, be sure to check out its game page. All trademarks are property of their respective owners in the US and other countries. Also you can use cas to bomb supplies and this will cripple the germans. Ok, lets look at the Focus Tree. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. Might be too much just for sp but it's better than not enough info. HOI4 Soviet Union Guide time. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. So, I'm playing a match as Stalin, and I have 5 million deployed men. Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. Movies. Template issues for sure. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Please see the. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. For more information, please see our
Steam Community :: Guide :: ValzRon's MP Soviet Union Guide How do you properly use the 4cav-1lt to train traits? For HT conversion, I will directly convert my volunteers into heavy tanks. Cookie Notice (support,medic,reckon,engineer,radio as support.). Well, thats my military tactic in a concise nutshell. Here is some music for the destruction of the Axis. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. So you just dont need to take Molotov-Ribbentrop Pakt. Still, I like the perpendicular fallback lines. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. Revive the Stakhanovite17. Alongside artillery, this is where your air force is particularly important. Guns are handed it in order of tech level then in alphabetical order.
Hearts of Iron IV: France Guide - KeenGamer This item will only be visible in searches to you, your friends, and admins. Addressing Interwar Affairs3. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! You can use 40w pure motorized to attack Finland and get XP in excess of regular but you should keep as much veterancy as you can on your volunteer divs. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. This is what they should look like: Lets look at the variants you should aim for. If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Awesome post could use some similar guide for other nations! Variants: Here's the real meat of this post. I build almost every time to lvl 10 and always a lose! It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Contributor at KeenGamer, often writing guides and news. Ill keep you posted on the guides progress. This item has been removed from the community because it violates Steam Community & Content Guidelines. I can't even contain Germany anymore, not even with forts. Comprehensive Spell guide to Magicka 2 AGAIN! I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. Hard research heavy 3 until you get Lessons of War then use the bonus on heavy 3. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. It is only visible to you. Press J to jump to the feed. And I personally try to keep speed above 5.5. Great guide, I like it a lot. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Sorry for the necro. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. For the Axis and anyone who will fight in Africa, reliability is useful. In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. I ended up putting my entire army on aggressive and sitting back to get some fresh air. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. As you can see, even with gun upgrades (I believe) this template does not have a ton of piercing. All your divisions need to have at least support AA. As stated previously in the guide, you should place a lot of emphasis on civilian factories. JetBooking for Elementor | Comprehensive Guide. I particularly like ideas 1 and 4 and will look into writing these at some point. 2017-12-20 17: . JetBooking for Elementor | Comprehensive Guide. IT'S DONE. As for your ratio, 13/7 and up is all you should make since "unpiercable" units are impossible. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. Sorry again for the late reply. The whole point of the above tactic is to defend and let them drain their manpower. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. 556. Check out my other nation guides. I'm covering tank templates fourth because they definitely require the most thought of any template. The reason is obviously the massive production boost in the form of stability and the 10% Construction. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! The Collectivization Process12. Also, let me know what nation you would like to see in my next guide in the pool below. With this, you may be wondering what the guide is actually about?
OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP - YouTube 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. A Comprehensive Guide to Neuro Bass I usually use them in separate divisions, though, like you'll see in template 4.3. AT and Field hospital supports are useless and too expensive. The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. Dont forget to research SPA and TD for the T-34. Support companies should be engineer, AA, arty. And secondly, what division templates are you using? Valve Corporation. Can upgrade reliability and armor if you have extra XP. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Anything player controled is easy. Clicking on the branches leads to the appropriate section. Your email address will not be published. Now lets have a look at our government and cabinet. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). Honestly, they should just force AI Soviet to go war economy and not rush service by requirement. 2019-09-04, 6:22 pm. In today's video I'm sharing with you my strategy for beating Germany. Then research heavy 2 with bonus. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. Support Companies: Same as an infantry TD. All rights reserved. The Workers' Dictatorship14. Do I need to mass upgrade my railways and build depots too? This item will only be visible to you, admins, and anyone marked as a creator. Not out of the ordinary. Khrushchev dabbled with Trotskyism in the past. I will look to add this information on the guide as soon as possible. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. It will go into great detail and teach you many things about the game, the USSR in specific. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. Logistics are also useful in marines. Engineers are always good, especially if you have them upgraded for river crossings. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Interesting. Same goes for increasing the SPG:tank ratio. Create an account to follow your favorite communities and start taking part in conversations. I've been leaning away from conversion. Tanks is 1 or 2 divisions with light tanks. I heard it is more important this update. So final template is 12-7-2 HT-mech-SPAA. I used to play games mainly in Germany, France and Japan. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. I see a lot of "how to win as the soviets" posts in here. My main inf are 30 width pure inf with log, eng, and rec. You need to sign in or create an account to do that. What do you recommend by the bunkers lvl 5 max with anti air and radar? Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Variants: The ratio here can be toyed with quite a bit. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . People complain that Germany is OP in the current meta and unbeatable late game. As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. 8:1 casualties and Germany capitulated in 1944. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. First of, mot will make your divisions cheaper, but mech will make them have better stats overall. I tried it with expert Ai. Having received more tanks, I came to Berlin like clockwork.
You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. I deleted some and converted others to 2 width edit templates. Get a license for the A-32 to get a 70% bonus. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. Please leave a like and subscribe if you enjoy this video. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. Helf me, Hanz. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. You can find part 1 here, part 2 here and part 3 here. This guide can be helpful for beginners and experts alike! You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. Then you quadrupled down and decided to waste time building nukes. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. Start a game as the Soviet Union. You have a couple of different infantry templates but they're all not good. 1 / 5. So first. The Path of Marxism/ Leninism2. 4. It's really good. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe.